An "honest" system of bullet and cannonball ballistics based on physics is an innovative addition to the Cossacks engine. Tactical tricks utilized by military commanders of the time are fully reflected in the game. When developing the combat system the peculiarities of early 19th century warring were taken into account as was the value of formations provisions and troop morale. The game includes over 180 units 190 buildings and 1200 flora and fauna elements. Each nation's army has its unique units and possibilities. The Cossacks II: Battle for Europe reconstructs in detail the soldiers' uniforms weapons and architecture of each nation. The theatres of operation introduce France, Britain, Austria, Russia, Prussia, Egypt, and three nations not represented in the original game – Spain, the Grand Duchy of Warsaw (Poland), and the Confederation of the Rhine. The game provides mass-scale battles between thousands-strong armies of the nations involved in conflicts during this period. The Napoleon wars changed Europe forever, leading to the formation of empires and putting an end to almost one thousand years of constant strife between small states. It depicts the rather short historic period of the Napoleonic wars. For example, if there is no coal, then the warriors and the catapults will not be able to shoot with fiery shells, and mercenaries will refuse to act as an allied, if you stop paying salary.Let the battle begin! The Cossacks II: Battle for Europe add-on continues the renowned Cossacks II:Napoleonic Wars game. Some mechanics are directly tied to resource extraction. Units can produce wood, food, stone, gold, iron and coal.ĭespite the fact that the number of resources necessary for each power may vary, mainly it is necessary to get 50,000 meals, 10,000 gold, 5,000 iron and build barracks, academy, stable, depot, market and cathedral. The gameplay contains the transition between the XVII and XVIII century, if a number of conditions are performed, such as building certain structures and the number of resources. The second is represented by random parameters: map size, type of terrain, climate, number of deposits and t.D. The first mode contains 10 missions where you can customize the level of complexity. In addition to Cossacks: European Wars also has two more modes: single game and random cards.
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